The Comedian Captured out of Unreal, working title The Comedian. This piece is about a deteriorating language and still attempting to communicate even when we don't quite understand what the other is saying, and it is about our basic necessity for comedy, sometimes we want to take the stage and others times we desire to become part of a crowd and give in to the contagion of laughter. This piece features audio by Dr. Doppler, Cortexelus, and Stairlow
MuzeBox The concept for Muze Box was conceived when me and my team at In It VR were asked to create a virtual reality experience to the New York Toy Fair; an exciting prospect because it would be the first virtual reality experience they had ever welcomed into the Toy Fair. I was inspired by the idea of synesthesia and wanted to give children a space in which they could have access to potentially infinite amounts of toys that came to life through animated dancing and made sounds that sounded like the animation looked. The kids were able to compose their own songs using these animated toys and I am looking to expand this project into a fully functional portable synthesizer sound studio.
VR Ready Mountain Landscape
Heighmap and river rocks made in Houdini, materials made in Substance and Unreal Engine 4. Optimized for VR and this capture was rendered in real-time out of Unreal Engine 4.